- Do I need to pay to play Proof That Lies?
- You get 100 free credits when you sign up, and credits never expire. The game spends credits only when it generates new AI content, based on actual usage — there's no fixed per-round fee and no subscription required to start.
- What kind of game is this?
- An open-ended novel you write with an AI. You play a civilian exhibits officer in an English city, you type in your own words, and the AI writes Halstrow back at you in real time — no multiple-choice options, no dice, no stats.
- What can I type?
- Anything: a line of dialogue, something you go and do, or a whole paragraph of prose. Each message has two destinations — Continue story puts it into the book as written, while Direct the AI passes a private note to the storyteller about where you want this to go. There are also three suggested openings under every turn if you would rather pick than write.
- Does the story ever end? How long can I play?
- There is no ending and no final confrontation. The framework never falls — but single things really do land: a log produced, a hearing put back, a signature withdrawn, a man outside in his own clothes. Chapters fill up, close and file themselves, and the next one opens on a city that kept working, so it runs as long as you keep writing.
- Do I need other players?
- No. It is single-player; the AI plays everyone else in Halstrow, including the person asking you to sign.
- Is anything I write kept?
- Yes. The story saves as it goes and archives chapter by chapter, so you can open the directory and reread any of it. Inside the fiction it matters too: what you wrote down, copied, and got into somebody else's hands in another building is the only version nobody can reissue.
- Is there a Chinese version?
- Yes — Simplified Chinese and English, each written for its own readers rather than translated line for line.